AI Insights · Timothy · July 2022
Top 5 Co-op Games on Android in Central America: Q2 2022 Performance
Discover the performance trends of the top 5 co-op games on Android in Central America during Q2 2022, focusing on downloads, revenue, and active users.
The second quarter of 2022 showcased interesting trends for the top 5 co-op games on the Android platform in Central America. Here's a detailed look at the performance of these popular apps, based on data from Sensor Tower.
Call of Duty: Mobile Season 8
This game experienced a dynamic quarter in terms of revenue, weekly downloads, and active users. Weekly revenue peaked at around $116K in early June and maintained a consistent performance, closing the quarter with approximately $102K. Downloads saw an initial high of 86K in early April, stabilizing to around 68K by the end of June. Active users ranged from 717K to a peak of 842K in mid-April, ending the quarter at about 746K.
State of Survival: Zombie War
Revenue for this game showed a steady increase, reaching about $89K in mid-June. Weekly downloads fluctuated, peaking at 37K in the last week of June. Active users saw a gradual rise, starting from 78K at the end of March and reaching up to 116K by the end of June.
Roblox
Roblox demonstrated solid performance across all metrics. Weekly revenue grew steadily, peaking at around $68K in the last week of June. Downloads were consistently high, with a peak of 213K in mid-April. Active users remained robust, starting at 5.5M at the end of March and growing to nearly 6M by the end of June.
Clash Royale
This game exhibited stable revenue, with a peak of around $65K in early June. Downloads showed a declining trend from 320K at the end of March to around 118K by the end of June. Active users were consistently high, starting at 9.97M and closing the quarter at approximately 8.01M.
Clash of Clans
Revenue for Clash of Clans peaked at about $81K in late April and saw a decrease to around $27K by the end of June. Downloads showed a declining trend, starting at 50K in late March and stabilizing around 24K by the end of June. Active users remained relatively stable, ranging from 1.4M to 1.5M throughout the quarter.
For more detailed insights and data, visit Sensor Tower.